1064 User Guide: Difference between revisions

From Phidgets Support
No edit summary
Line 1: Line 1:
[[Category:UserGuide]]
[[Category:UserGuide]]
{{UserguideTOC|1064.jpg|1064}}
==Getting Started==


===Checking the Contents===
 
{{UGbox|
===Required Hardware===
'''You should have received:'''
 
* A PhidgetMotorControl HC board
* A 1064 PhidgetMotorControl HC
* A Mini-USB Cable
|
'''In order to test your new Phidget you will also need:'''
* A DC Motor
* A DC Motor
* A 6 to 15V DC Power Supply
* A 6 to 15V DC power supply
 
* A USB Cable
||}}
* A computer


===Connecting the Pieces===
===Connecting the Pieces===
{{UGbox|
[[Image:1064_0_Connecting_the_Hardware.jpg|300px|right|link=]]
# Connect the motor to the PhidgetMotorControl board.
# Connect the motor to one of the PhidgetMotorControl's outputs.
# Connect the power supply to the terminal block on the PhidgetMotorControl board.
# Connect the power supply to the terminal block on the board.
# Connect the PhidgetMotorControl board to your PC using the USB cable.
# Connec the Phidget to your computer using the USB cable.
|
<br clear="all">
[[File:1064_1_Connecting_The_Hardware.jpg|400px|link=]]
||}}
 
===Testing Using Windows 2000 / XP / Vista / 7===
 
{{UGwin}}
 
===Running Phidgets Sample Program===
 
{{UGwin2|'''MotorControl-full'''}}
 
{{UGbox|
Double Click on the [[File:Ph.jpg|link=]] icon to activate the Phidget Control Panel and make sure that '''Phidget High Current Motor Controller 2-motor''' is properly attached  to your PC.
|[[File:1064_1_Control_Panel_Screen.jpg|400px|link=]]
|
#Double Click on '''Phidget High Current Motor Controller 2-motor''' in the Phidget Control Panel to bring up MotorControl-full and check that the box labelled Attached contains the word True.
# Select the connected motor. If you have connected your motor at the same place as the one in the picture on page 3, it should be at position 0.
# Move the position slider to set the maximum velocity.  The maximum velocity is shown in the Maximum Velocity box, and the current motor velocity in the box above.
# Change the acceleration by moving the slider.  The value is displayed in the Acceleration box.
# The electrical current flowing through the motor is displayed in the Current box.
|[[File:1064_1_MotorControl_Screen.jpg|400px|link=]]
}}
 
===Testing Using Mac OS X===


{{UGmac|Phidget High Current Motor Controller 2-motor|MotorControl-full}}
==Testing Using Windows==


===Using Linux===
{{UGcontrolpanel|1064}}


{{UGlinux}}
{{ugDCMotor}}


===Using Windows Mobile / CE 5.0 / CE 6.0===
{{ugCurrentInput}}


{{UGce}}
{{UGotheros}}


==Technical Details==
==Technical Details==
Line 60: Line 31:
For more information about DC motors and how to control them, check the [[DC Motor and Controller Primer]].
For more information about DC motors and how to control them, check the [[DC Motor and Controller Primer]].


==API==
{{UGnext|}}
{{UGapih}}
 
===Functions===
 
{{UGapi|int MotorCount() [get] : Constant <nowiki>=</nowiki> 2
|Returns the number of Motors that can be controlled by this PhidgetMotorControl. 
}}
 
{{UGapi|double Velocity (int MotorIndex) [get,set]
|Velocity is the pulse-width modulation duty cycle of the motor (the percentage of time the motor is being powered).  The PhidgetMotorControl rapidly switches power to the motor on/off.  Velocity can be set between –100 and +100.  –100 corresponds to the motor being driven 100% of the time in reverse, +100 driven 100% of the time forward.  0 is off. 
}}
 
{{UGapi|double Acceleration (int MotorIndex) [get,set]
|Returns how fast a motor will be accelerated between given velocities.  The valid range is between AccelerationMax and AccelerationMin.  This parameter is currently measured in percent, where 100% is the fastest velocity ramping available.
}}
 
{{UGapi|double AccelerationMax (int MotorIndex) [get] : Constant
|Returns the maximum acceleration that a motor will accept, or return.
}}
 
{{UGapi|double AccelerationMin (int MotorIndex) [get] : Constant
|Returns the minimum acceleration that a motor will accept, or return.
}}
 
{{UGapi|double Current (int MotorIndex) [get] : Amps
|Returns the current being consumed by a motor.
}}
 
===Events===
{{UGapi|OnMotorChange(int MotorIndex, double Velocity) [event]
|An event issued when the velocity a motor is being driven at changes.
}}
 
{{UGapi|OnCurrentChange(int MotorIndex, double Current) [event]
|An event issued when the current being conusmed by a motor changes.
}}


==Product History==
==Product History==

Revision as of 20:00, 29 August 2016


Required Hardware

  • A 1064 PhidgetMotorControl HC
  • A DC Motor
  • A 6 to 15V DC power supply
  • A USB Cable
  • A computer

Connecting the Pieces

  1. Connect the motor to one of the PhidgetMotorControl's outputs.
  2. Connect the power supply to the terminal block on the board.
  3. Connec the Phidget to your computer using the USB cable.


Testing Using Windows

Phidget Control Panel

In order to demonstrate the functionality of the 1064, the Phidget Control Panel running on a Windows machine will be used.


The Phidget Control Panel is available for use on both macOS and Windows machines.

Windows

To open the Phidget Control Panel on Windows, find the Ph.jpg icon in the taskbar. If it is not there, open up the start menu and search for Phidget Control Panel

Windows PhidgetTaskbar.PNG

macOS

To open the Phidget Control Panel on macOS, open Finder and navigate to the Phidget Control Panel in the Applications list. Double click on the Ph.jpg icon to bring up the Phidget Control Panel.


For more information, take a look at the getting started guide for your operating system:


Linux users can follow the getting started with Linux guide and continue reading here for more information about the 1064.

First Look

After plugging the 1064 into your computer and opening the Phidget Control Panel, you will see something like this:

1064 Panel.jpg


The Phidget Control Panel will list all connected Phidgets and associated objects, as well as the following information:

  • Serial number: allows you to differentiate between similar Phidgets.
  • Channel: allows you to differentiate between similar objects on a Phidget.
  • Version number: corresponds to the firmware version your Phidget is running. If your Phidget is listed in red, your firmware is out of date. Update the firmware by double-clicking the entry.


The Phidget Control Panel can also be used to test your device. Double-clicking on an object will open an example.

DC Motor

Double-click on the DC Motor object, labelled {{{2}}}, in order to run the example: [[Image:{{{1}}}_DCMotor_Example.jpg|center|link=]]


General information about the selected object will be displayed at the top of the window. You can also experiment with the following functionality:

  • Toggle the BackEMF Sensing checkbox to enable/disable back-EMF sensing on the {{{1}}}.
  • Drag the Target Velocity slider from -1 (full reverse) to 1 (full forward) to make the motor move.
  • Manipulate the Acceleration slider to increase/decrease the amount of time it takes the DC Motor to reach a target velocity.


Current Input

Double-click on the Current Input object {{{2}}} in order to run the example: [[Image:{{{1}}}_CurrentInput_Example.jpg|center|link=]]


General information about the selected object will be displayed at the top of the window. You can also experiment with the following functionality:

  • Modify the change trigger and/or data interval value by dragging the sliders. For more information on these settings, see the data interval/change trigger page.

Testing Using Mac OS X

  1. Go to the Quick Downloads section on the Mac OS X page.
  2. Download and run the Phidget OS X Installer
  3. Click on System Preferences >> Phidgets (under Other) to activate the Preference Pane
  4. Make sure your device is properly attached
  5. Double click on your device's objects in the listing to open them. The Preference Pane and examples will function very similarly to the ones described above in the Windows section.

Testing Using Linux

For a general step-by-step guide on getting Phidgets running on Linux, see the Linux page.

Using a Remote OS

We recommend testing your Phidget on a desktop OS before moving on to remote OS. Once you've tested your Phidget, you can go to the PhidgetSBC, or iOS pages to learn how to proceed.

Technical Details

For more information about DC motors and how to control them, check the DC Motor and Controller Primer.

What to do Next

  • Programming Languages - Find your preferred programming language here and learn how to write your own code with Phidgets!
  • Phidget Programming Basics - Once you have set up Phidgets to work with your programming environment, we recommend you read our page on to learn the fundamentals of programming with Phidgets.


Product History

Template:UGhist Template:UGrow2 Template:UGrow Template:UGrow Template:UGrow2