General Phidget Programming: Difference between revisions
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This page presents the general '''concepts''' needed to write code for a Phidget. | This page presents the general '''concepts''' needed to write code for a Phidget. | ||
Revision as of 16:55, 4 July 2018
This page presents the general concepts needed to write code for a Phidget.
By this point, you should have already done the following:
- Installed the drivers for your operating system
- Installed any libraries and downloaded required files for your chosen programming language.
- Downloaded and successfully run code samples (instructions found on language page)
Here you can find the basic concepts to help you get started with making your own programs that use Phidgets.
Learn about these two properties that control how much data comes in from your sensors.
It can be difficult to figure out how to use more than one Phidget in your program. This page will guide you through the steps.
Your program can gather data in either a polling-driven or event-driven manner. Learn the difference to determine which is best for your application.
Logging, Exceptions, and Errors
Learn about all the tools you can use to debug your program.
Phidgets can be controlled and communicated with over your network- either wirelessly or over ethernet.
Good programming habits that will save you from common problems when writing code for your Phidgets.