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Follow the link to get started: [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+104+2018_T1/course/ Phidgets and Unity] | Follow the link to get started: [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+104+2018_T1/course/ Phidgets and Unity] | ||
==Phidgets and Processing | ==Phidgets and Processing== | ||
Processing is a software sketchbook for learning how to code. In this project, you'll reuse your game show controller from the Getting Started Kit and incorporate the push buttons into a Processing sketch. | Processing is a software sketchbook for learning how to code. In this project, you'll reuse your game show controller from the Getting Started Kit and incorporate the push buttons into a Processing sketch. | ||
Follow the [https:// | Follow the link to get started: [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+105+2018_T1/course/ Phidgets and Processing] | ||
==Self-Checkout Kit (Prototype)== | ==Self-Checkout Kit (Prototype)== |
Revision as of 18:39, 21 March 2019
Welcome to Phidgets Education
This page provides links to the online courses we provide. Find your project below and click on the link to get started!
Getting Started Kit
Learn the basics! Click here to get started: Getting Started Kit.
Wheeled Robot Kit
The Wheeled Robot Kit will introduce you to motor controllers, distance sensors, thumbsticks and more.
Before starting with this kit, navigate to the Phidget Tutorials course and complete the following guides:
- DCC1001 - 2A DC Motor Phidget
- DST1200 - Sonar Phidget
- HIN1100 - Thumbstick Phidget.
After completing the guides above, move on to the Wheeled Robot Kit
Phidgets and Unity
Unity is a cross-platform game development engine used to create 2D and 3D games and simulations. In this project, you'll reuse your game show controller from the Getting Started Kit and incorporate the push buttons into a Unity game.
Follow the link to get started: Phidgets and Unity
Phidgets and Processing
Processing is a software sketchbook for learning how to code. In this project, you'll reuse your game show controller from the Getting Started Kit and incorporate the push buttons into a Processing sketch.
Follow the link to get started: Phidgets and Processing
Self-Checkout Kit (Prototype)
The Self-Checkout Kit will introduce you to load cells, barcodes, barcode scanners and more.
Before starting with this kit, navigate to the Phidget Tutorials course and complete the following guides:
- DAQ1500 - Wheatstone Bridge Phidget
After completing the tutorial, follow the Self-Checkout Kit Guide.