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| [[Category:Language]]{{NoTitle}} | | #REDIRECT [[Language - C Sharp]] |
| {|
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| |style="vertical-align:middle; width: 60%;"|
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| <font size=6>'''Language - C#'''
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| '''Windows with MonoDevelop / Xamarin Studio'''</font>
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| Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.
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| MonoDevelop is an open-source programming environment that mimics the capabilities of Microsoft Visual Studio and is available across all operating systems.
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| |{{TOC limit|2}}
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| |}
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| {{Language_-_C_Sharp_Intro|Windows|Visual Studio}}
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| {{Finding Code Samples|C#|CSharp}}
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| ==Setting up a New Project==
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| When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library. To begin:
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| Create a new .NET project:
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| [[Image:Csharp_xamarin_newproject.PNG|link=|center|850px]]
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| [[Image:Csharp_xamarin_nameproject.PNG|link=|center|850px]]
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| Next, add a reference to the Phidget .NET library:
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| [[Image:Csharp_xamarin_editreference.png|link=|center|850px]]
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| On the following screen, select Phidget22.NET.dll:
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| [[Image:Csharp_xamarin_addreference.PNG|link=|center|850px]]
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| Finally, to include the Phidget .NET library, add the following lines to main window class file:
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| <syntaxhighlight lang='CSharp'>
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| using Phidget22;
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| using Phidget22.Events;
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| </syntaxhighlight>
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| Success! The project now has access to Phidgets.
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| {{Using the Code Samples|CSharp|Windows|MonoDevelop_Xamarin}}
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| {{Language Page What's Next}}
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