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| ==Welcome to Phidgets Education== | | [[Category:Redirects]] |
| At Phidgets, we believe that you don't have to be an electrical engineer in order to create sophisticated projects using motors, sensors and other electronics - you simply need to know how to code!
| | ==Phidgets Education Website Change== |
| | The Phidgets Education website is now live, please visit https://www.phidgets.com/education to access online courses. |
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| The best way to learn about Phidgets is to go through the Getting Started Kit. Keep reading for more information.
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| ==Getting Started Kit==
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| The Getting Started Kit will get you up and running with Phidgets by guiding you through the basics. By the end of the kit, you'll have a working game show controller (pictured below).
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| [[File:Gameshowcontroller_temp.PNG|link=|center|200px]]
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| The Getting Started Kit is currently available in the following languages:
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| *Java
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| *C#
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| *Python
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| *Swift
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| To get started, navigate to the [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+101+2018_T1/about Getting Started Kit] course and enroll!
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| ==What's Next?==
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| After completing the Getting Started Kit, you can continue working with Phidgets by selecting one of the following projects:
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| * Robot Kit
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| * Phidgets and Unity
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| * Self-Checkout Kit
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| Continue reading to learn more about each project.
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| ===Robot Kit===
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| The Robot Kit will introduce you to motor controllers, distance sensors, thumbsticks and more.
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| [[File:Old_robot_complete.png|link=|center|250px]]
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| Before starting with this kit, navigate to the [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+103+2018_T1/course/ Getting to Know Your Phidgets] course and complete the following guides:
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| *DCC1001 - 2A DC Motor Phidget
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| *DST1200 - Sonar Phidget
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| *HIN1100 - Thumbstick Phidget.
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| After completing the guides above, move on to the [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+102+2018_T1/course/ Robot Kit]
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| ===Phidgets and Unity===
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| Unity is a cross-platform game development engine used to create 2D and 3D games and simulations. In this project, you'll reuse the push buttons from the Getting Started Kit and incorporate them into a Unity game. Follow the link to get started: [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+104+2018_T1/course/ Phidgets and Unity]
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| ===Self-Checkout Kit (Prototype)===
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| You'll start by creating your own weight scale out of a single load cell and a DAQ1500 - Wheatstone Bridge Phidget. After that, you'll learn about barcode scanners and how they work. At the end of the project you'll put everything together and create your own self-checkout kiosk.
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