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| | <metadesc>Communicate over USB with sensors, controllers and relays with Phidgets! Our Max/MSP library supports Windows and MacOS.</metadesc> |
| [[Category:Language]] | | [[Category:Language]] |
| [[File:icon-MaxMSP.png|link=|alt=MaxMSP|64x64px]] Max/MSP, developed by [http://cycling74.com Cycling74] is a visual programming language for creating music and media applications.
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| | We provide support for Max/MSP in '''macOS''' and '''Windows'''. We also provide instructions on how to get your project started. Select your operating system below, and follow the instructions to get your project running with Phidgets. |
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| __TOC__
| | Once you have set up your development environment to run with Phidgets, we recommend you follow our guide on [[Phidget Programming Basics]]. The guide will showcase the fundamentals of programming with Phidgets. |
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| ==Introduction== | | ==Setup Guide== |
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| {{LanguageSupport|Max/MSP|the complete Phidget API, including events|all Phidget devices.| Windows and Mac OS X.|}} | | <div class="phd-deck-sequence"> |
| | {{PT3_MAX_CHOOSE}}{{PT3_MAX_WIN}}{{PT3_MAX_MAC}} |
| | </div> |
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| Only Max/MSP 4.5 or higher is supported.
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| ==Quick Downloads== | | == Quick Downloads == |
| | If you already know what you're doing and just need the files, you can find them all below. |
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| Just need the Max/MSP drivers, libraries, and examples? Here they are:
| | === Documentation === |
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| ===Library and Example Code===
| | *{{Phidget22API}} (Select Max/MSP from drop-down menu) |
| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Windows] | |
| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Mac OS X]
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| ===Libraries and Drivers=== | | === Phidgets Max Libraries === |
| *[http://www.phidgets.com/downloads/libraries/Phidget-x86_2.1.8.20111220.exe 32-bit Windows Drivers Installer]
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| *[http://www.phidgets.com/downloads/libraries/Phidget-x64_2.1.8.20111220.exe 64-bit Windows Drivers Installer]
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| *[http://www.phidgets.com/downloads/libraries/Phidget_2.1.8.20111103.dmg Mac OS X Drivers Installer]
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| ==Getting started with Max/MSP==
| | * [https://cdn.phidgets.com/downloads/phidget22/libraries/windows/Phidget22MaxMSP.zip Windows Max Libraries for Phidgets] |
| | * [https://cdn.phidgets.com/downloads/phidget22/libraries/macos/Phidget22MaxMSP.zip MacOS Max Libraries for Phidgets] |
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| If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:
| | === Max Example Code === |
| {{ExampleCodeReasons}}
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| Instructions are divided up by operating system. Choose:
| | *{{SampleCode|MaxMSP|Max/MSP Example}} |
| *[[#Windows(2000/XP/Vista/7)|Windows 2000 / XP / Vista / 7]] | |
| *[[#Mac OS X |Mac OS X]]
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| ==Windows(2000/XP/Vista/7)== | | ===Phidgets Core Libraries=== |
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| ===Description of Library Files===
| | {{AllQuickDownloads}} |
| Max/MSP programs on Windows depend on the following files, which the installers above put onto your system:
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| * <b><code>phidget21.dll</code></b> contains the actual Phidgets library, which is used at run-time. By default, it is placed in <code>C:\Windows\System32</code>.
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| * <b><code>PhidgetXXX.mxo</code></b> is the Phidgets library for your specific device. XXX denotes the name of your device, Please make sure the <code>.mxe</code> file corresponds with the device you are using. For example, if you are using the PhidgetInterfaceKit, you will need the {{Code|PhidgetInterfaceKit.mxe}} It is to be placed in the same directory as your {{Code|.help}} file or anywhere in the Max/MSP class path.
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| If you do not want to use our installer, you can download the [http://www.phidgets.com/downloads/libraries/phidget21-x86_2.1.8.20110615.zip {{Code|phidget21.dll}}] and manually install it where you want; refer to our [[Manual Installation instructions]].
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| ===Use Our Examples===
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| Please start by downloading the [http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Max/MSP Examples and Library]. These examples were written in Max/MSP 4.6, but are also supported on other versions.
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| To run the examples, you first download them [[#Quick Downloads|from above]] and unpack them into a folder. Here, you will find example programs, in {{code | .help}} format for all the devices. If you aren't sure what the software example for your device is called, check the software object listed in the [[Device List | Getting Started guide for your device]].
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| The only thing left to do is to run the examples! Open the {{code| .help}} file in the Max environment.
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| [[File:MaxMSP Example.PNG|link=|alt=Example]]
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| The above screenshot is for the PhidgetInterfaceKit. Now, it is time to explain how to operate the example. If you are using a different device, your example patch will be different, but the idea is the same.
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| The Max object is called PhidgetInterfaceKit, which can be seen in the center of the screen. Other objects are connected to the inputs and outputs of the PhidgetInterfaceKit object. The input objects will either cause the device to change or request for a property to be retrieved. The output objects return the retrieved information. All the supported features of the device are shown in the {{Code|.help}} file.
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| Try it for yourself! Click on the {{Code | getSerial}} message box to send a message to the PhidgetInterfaceKit object. You should see the last output object of {{Code|route}} changed to the serial number of your device. All devices support the {{Code|getSerial}} object, and is the easiest way to determine if your device is hooked up and the Phidget libraries correctly are set up correctly into your computer.
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| [[File:MaxMSP getSerial.PNG|link=|alt=getSerial]]
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| If your example contains the {{Code|read}} object, click on it. This will return all the device specific values to the screen.
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| [[File:MaxMSP read.PNG|link=|alt=Read Data]]
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| If your example contains the {{Code|start}} object, you can also continuously poll for events. Set the sample rate input for the {{Code|setSampleRate}} object. Then, press the {{Code|start}} object. Upon events triggering, certain values will be continuously returned to the screen. Press the {{Code|stop}} object to stop the sampling.
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| For the PhidgetInterfaceKit example, there is also a {{Code|setoutput}} object. Clicking on the check boxes will cause the digital outputs of the PhidgetInterfaceKit device to change. Your example may contain device specific objects to click on. See for yourself what they do!
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| Once you have the Max/MSP examples running, we have a [[#Follow The Examples|teaching section]] below to help you follow them.
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| ===Write Your Own Code===
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| When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure the Max/MSP environment to properly link the Phidget LiveCode libraries. To begin:
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| In addition to placing the {{Code|.mxe}} file in the same directory as the patcher, you can also place the {{Code|.mxe}} anywhere in the Max/MSP class path. You can verify the class paths by navigating to Options | File Preferences.
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| [[File:MaxMSP Path.PNG|link=|alt=Class Path]]
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| The best way to start writing your patch is to modify the examples, and saving as a {{Code|.pat}} file.
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| However, if you wish to start a new patch. All you need to do is create an object named PhidgetXXX where XXX is the name of your device. For example, the [[Product - 1023 1 - PhidgetRFID | PhidgetRFID device]] will have the {{Code|PhidgetRFID}} object name.
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| The project now has access to the Phidget21 function calls and you are ready to begin coding.
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| The same [[#Follow The Examples|teaching] section which describes the examples also has further resources for programming your Phidget.
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| ==Mac OS X==
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| Max/MSP has excellent support on Mac OS X.
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| The first step in using C# on Mac is to install the Phidget libraries. Compile and install them as explained on the [[Device List|getting started guide for your device]]. Then, the [[OS - Mac OS X]] page also describes the different Phidget files, their installed locations, and their roles....
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| ==Follow The Examples==
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| By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want. This teaching section has resources for you to learn from the examples and write your own.
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| Next, comes our API information. These resources outline the Max/MSP Phidget functions:
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| {{UsingAPhidgetInCodeGeneral|both of which are available in Max/MSP|[http://www.phidgets.com/documentation/Phidget21.NET.zip C# API]}}
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| ===Example Flow===
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| {{ExamplePseudocode|In C#, you can name these '''event''' functions whatever you like. You will then pass them as function pointers to the Phidget library below in the Main Code section. This hooks them into the actual events when they occur. <br>
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| In the example code, the event functions common to all Phidgets are called things like '''AttachHandler()''' and '''DetachHandler()''', etc.<br><br>
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| Some event functions will be specific to each device, like when a tag is read on an RFID board, or when a sensor value changes on an Interface Kit.
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| Other functions are given in the examples to show you more detail on using your Phidget. For example, '''DeviceInitialize()''' will show what needs to be set up for your Phidget before using it.
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| |Creating a Phidget software object in C# is specific to the Phidget. For a Phidget Spatial, for example, this would involve creating a <code>Spatial</code> object. The examples show how to do this and other API functions.<br><br>
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| The object provides device specific methods and properties which are available from the API for your specific Phidget.|
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| [http://www.phidgets.com/documentation/Phidget21.NET.zip C# API]}}
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| ==Code Snippets==
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| ==Common Problems and Solutions/Workarounds==
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| Here you can put various frequent problems and our recommended solutions.
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