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| [[File:icon-MaxMSP.png|64x64px]] Max/MSP, developed by [http://cycling74.com Cycling74] is a visual programming language for creating music and media applications. | | <metadesc>Communicate over USB with sensors, controllers and relays with Phidgets! Our Max/MSP library supports Windows and MacOS.</metadesc> |
| | [[Category:Language]] |
| | __NOTOC__ |
| | We provide support for Max/MSP in '''macOS''' and '''Windows'''. We also provide instructions on how to get your project started. Select your operating system below, and follow the instructions to get your project running with Phidgets. |
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| __TOC__
| | Once you have set up your development environment to run with Phidgets, we recommend you follow our guide on [[Phidget Programming Basics]]. The guide will showcase the fundamentals of programming with Phidgets. |
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| ==Introduction== | | ==Setup Guide== |
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| {{LanguageSupport|Max/MSP|the complete Phidget API, including events|all Phidget devices.| Windows and Mac OS X.}}
| | <div class="phd-deck-sequence"> |
| | | {{PT3_MAX_CHOOSE}}{{PT3_MAX_WIN}}{{PT3_MAX_MAC}} |
| Only Max/MSP 4.5 or higher is supported.
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| ==Quick Downloads== | |
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| Just need the Max/MSP drivers, libraries, and examples? Here they are:
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| API Documentation:
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| Should we include the next 2 links?
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| *[[General API]] (more help on functions common to all Phidgets)
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| *[[Device List | Device Specific APIs]] (more help on functions specific to your Phidget)
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| Max/MSP Library and Example Code:
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| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Windows]
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| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Mac OS X]
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| Libraries and Drivers:
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| *[http://www.phidgets.com/downloads/libraries/Phidget-x86_2.1.8.20111220.exe 32 bit Windows (drivers, with libraries)]
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| *[http://www.phidgets.com/downloads/libraries/Phidget-x64_2.1.8.20111220.exe 64 bit Windows (drivers, with libraries)]
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| *[http://www.phidgets.com/downloads/libraries/libphidget_2.1.8.20111028.tar.gz General Linux Libraries] ([[OS - Linux | Linux Library Setup Instructions]])
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| *[http://www.phidgets.com/downloads/libraries/Phidget_2.1.8.20111103.dmg General Mac OSX Libraries] ([[OS - Mac OS X | Mac OS X Library Setup Instructions]])
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| ==Getting started with Max/MSP==
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| If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:
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| {{ExampleCodeReasons}}
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| Instructions are divided up by operating system. Choose:
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| *[[#Windows(2000/XP/Vista/7)|Windows 2000 / XP / Vista / 7]]
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| *[[#Mac OS X |Mac OS X]]
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| ==Windows(2000/XP/Vista/7)==
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| ===Libraries===
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| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Windows Library and Examples]
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| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Mac OS X Library and Examples]
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| ===Description===
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| Max/MSP programs on Windows depend on the following files, which the installers above put onto your system:
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| * <b><code>phidget21.dll</code></b> contains the actual Phidgets library, which is used at run-time. If you used our installer, it's already correctly placed in <code>C:\Windows\System32</code>. It can be manually installed - check our [[Manual Installation instructions]].
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| You will also need one of the following two files, depending on the .NET framework version you are targeting:
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| * <b><code>Phidget<Device Name>.mxe</code></b> is the Phidgets library for your specific device. Please make sure the <code>.mxe</code> file corresponds with the device you are using. For example, if you are using the PhidgetInterfaceKit, you will need the {{Code|PhidgetInterfaceKit.mxe}} It is to be placed in the same directory as your {{Code|.help}} file
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| ===Use Our Examples===
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| Please start by downloading the Max/MSP Examples. These examples were written in Visual Studio 2005 and 2008, but Visual Studio 2010 will easily upgrade them.
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| *[http://www.phidgets.com/downloads/examples/WinMaxMSP_2.1.8.20120123.zip Max/MSP Examples]
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| To run the examples, you first download them [[#Quick Downloads|from above]] and unpack them into a folder. Here, you will find example programs, in {{code | .help}} format for all the devices. If you aren't sure what the software example for your device is called, check the software object listed in the [[Device List | Getting Started guide for your device]].
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| The only thing left to do is to run the examples! Open the {{code| .help}} file in the Max environment.
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| [[File:MaxMSP Example.PNG ]]
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| The above screenshot is for the PhidgetInterfaceKit. Now, it is time to explain how to operate the Phidget. If you are using a different device, your example program will be different, but the idea is the same.
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| The Max object is called PhidgetInterfaceKit, which is found in the center of the screen. Other objects are connected to the inputs and outputs of the PhidgetInterfaceKit object. The input objects will either cause the device to change or request for a property to be retrieved. The output objects return the retrieved information.
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| Try it for yourself! Click on the {{Code | getSerial}} object. You should see the last output object of {{Code|route}} changed to the serial number of your device.
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| If your example contains the {{Code|read}} object, click on it. This will return all the device specific values to the screen.
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| If your example contains the {{Code|start}} object, you can also continuously poll for events. Set the sample rate input for the {{Code|setSampleRate}} object. Then, press the {{Code|start}} object. Upon events triggering, certain values will be continuously returned to the screen. Press the {{Code|stop}} object to stop the sampling.
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| For the PhidgetInterfaceKit example, there is also a {{Code|setoutput}} object. Clicking on the check boxes will cause the digital outputs of the PhidgetInterfaceKit device to change. Your example may contain device specific objects to click on. See for yourself what they do!
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| Once you have the Max/MSP examples running, we have a [[#Follow The Examples|teaching section]] below to help you follow them.
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| =====Write Your Own Code=====
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| When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your compiler / development environment to properly link the Phidget C# libraries. To begin:
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| * Generate a new Visual C# Windows Applications project with a descriptive name such as PhidgetTest.
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| <br/>[[File:CSharp VS2005 New Project.PNG ]]
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| <br/>
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| * Add a reference to the .NET Phidgets library.
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| <br/>[[File:CSharp VS2005 Add Reference.PNG ]]<br/>
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| * Under the .NET tab, select <code>Phidget21.NET.dll</code>.
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| If you used our installer, these files are installed in <code>C:\Program Files\Phidgets</code>, by default. If it does not appear in this list, then you can browse to the Phidget Framework installation directory and add the file.
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| <br/>[[File:CSharp VS2005 Add Reference 2.PNG ]]<br/><br/>
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| Then, in your code, you will need to include the Phidget library:
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| <div style="background-color: #f3f3f3; border-color: #1c9edb; border-width:1px; border-style: dashed;">
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| <font size="3">
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| <source lang=cpp>
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| using Phidgets;
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| using Phidgets.Events;
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| </source>
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| </font>
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| </div> | | </div> |
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| The project now has access to the Phidget21 function calls and you are ready to begin coding.
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| The same [[#Follow The Examples|teaching section]] which describes the examples also has further resources for programming your Phidget.
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| ==Mac OS X==
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| Max/MSP has excellent support on Mac OS X.
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| The first step in using C# on Mac is to install the Phidget libraries. Compile and install them as explained on the [[Device List|getting started guide for your device]]. Then, the [[OS - Mac OS X]] page also describes the different Phidget files, their installed locations, and their roles....
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| ==Follow The Examples== | | == Quick Downloads == |
| | If you already know what you're doing and just need the files, you can find them all below. |
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| By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want. This teaching section has resources for you to learn from the examples and write your own.
| | === Documentation === |
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| Next, comes our API information. These resources outline the Max/MSP Phidget functions:
| | *{{Phidget22API}} (Select Max/MSP from drop-down menu) |
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| {{UsingAPhidgetInCodeGeneral|both of which are available in Max/MSP|[http://www.phidgets.com/documentation/Phidget21.NET.zip C# API]}}
| | === Phidgets Max Libraries === |
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| ===Example Flow===
| | * [https://cdn.phidgets.com/downloads/phidget22/libraries/windows/Phidget22MaxMSP.zip Windows Max Libraries for Phidgets] |
| | * [https://cdn.phidgets.com/downloads/phidget22/libraries/macos/Phidget22MaxMSP.zip MacOS Max Libraries for Phidgets] |
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| {{ExamplePseudocode|In C#, you can name these '''event''' functions whatever you like. You will then pass them as function pointers to the Phidget library below in the Main Code section. This hooks them into the actual events when they occur. <br>
| | === Max Example Code === |
| In the example code, the event functions common to all Phidgets are called things like '''AttachHandler()''' and '''DetachHandler()''', etc.<br><br>
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| Some event functions will be specific to each device, like when a tag is read on an RFID board, or when a sensor value changes on an Interface Kit.
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| Other functions are given in the examples to show you more detail on using your Phidget. For example, '''DeviceInitialize()''' will show what needs to be set up for your Phidget before using it.
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| |Creating a Phidget software object in C# is specific to the Phidget. For a Phidget Spatial, for example, this would involve creating a <code>Spatial</code> object. The examples show how to do this and other API functions.<br><br>
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| The object provides device specific methods and properties which are available from the API for your specific Phidget.|
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| [http://www.phidgets.com/documentation/Phidget21.NET.zip C# API]}}
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| ==Code Snippets==
| | *{{SampleCode|MaxMSP|Max/MSP Example}} |
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| ==Common Problems and Solutions/Workarounds== | | ===Phidgets Core Libraries=== |
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| Here you can put various frequent problems and our recommended solutions.
| | {{AllQuickDownloads}} |