|
|
(14 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| {{NoTitle}}
| | #REDIRECT [[Language - C]] |
| {{Language_-_C_Dev_Environment_Table}}
| |
| {|
| |
| |style="vertical-align:middle; width: 60%;"|
| |
| <font size=6>'''Language - C'''
| |
| | |
| '''Windows with Visual Studio'''</font>
| |
| | |
| Welcome to using Phidgets with C! By using C, you will have access to the complete Phidget22 API, including events.
| |
| | |
| Visual Studio is an IDE provided by Microsoft that can be used to develop code in a wide variety of programming languages, including C/C++.
| |
| |{{TOC limit|2}}
| |
| |}
| |
| | |
| {{Language_-_C_Intro|Windows|Visual Studio}}
| |
| | |
| ==Use Our Examples==
| |
| One of the best ways to start programming with Phidgets is to use our example code as a guide. In order to run the examples, you will need to download and install [https://www.visualstudio.com/ Microsoft Visual Studio].
| |
| | |
| | |
| Now that you have Microsoft Visual Studio installed, select an example that will work with your Phidget:
| |
| *{{SampleCode|C|C Examples}}
| |
| | |
| | |
| Open the example project and start the example by pressing the ''Local Windows Debugger'' button:
| |
| | |
| | |
| [[Image: c_vs_run.png|link=|center]] | |
| | |
| | |
| The application will open the Phidget, list basic information about the Phidget, and demonstrate the Phidget's functionality. Here is an example of an Accelerometer channel on a Spatial Phidget:
| |
| | |
| | |
| [[Image: c_vs_output.PNG|link=|center]]
| |
| | |
| {{Edit_the_Examples}}
| |
| | |
| {{Language_-_C_Write_Code}}
| |
| | |
| ==Setting up a New Project==
| |
| When you are building a project from scratch, or adding Phidget functionality to an existing project, you'll need to configure your development environment to properly link the Phidget C library. To begin:
| |
| | |
| | |
| Create a new Win32 Console application:
| |
| | |
| [[Image:C_vs_newproject.PNG|link=|center]]
| |
| | |
| | |
| Select an empty project and finish:
| |
| | |
| [[Image:C_vs_emptyproject.PNG|link=|center]]
| |
| | |
| | |
| If you are using a 64-bit machine, select x64, otherwise, keep x86:
| |
| | |
| [[Image:C_vs_configuration.png|link=|center]]
| |
| | |
| | |
| Next, add a new item to your source folder:
| |
| | |
| [[Image:C_vs_additem.png|link=|center]]
| |
| | |
| | |
| Give the source file a descriptive name and continue:
| |
| | |
| [[Image:C_vs_addsource.PNG|link=|center]]
| |
| | |
| | |
| Access the project's properties:
| |
| | |
| [[Image:C_vs_propertie.png|link=|center]]
| |
| | |
| | |
| Next, navigate to Configuration Properties -> C/C++ -> General and add the following line to the additional include directories:
| |
| *C:\Program Files\Phidgets\Phidget22
| |
| | |
| | |
| [[Image:C_vs_additionalinclude.png|link=|center]]
| |
| | |
| | |
| Navigate to Configuration Properties -> Linker -> Input and add the following line to the additional dependencies:
| |
| *C:\Program Files\Phidgets\Phidget22\phidget22.lib
| |
| | |
| | |
| [[Image:C_vs_additionadepend.png|link=|center]]
| |
| | |
| Finally, include the Phidget library in your code, and any other header files:
| |
| | |
| <syntaxhighlight lang='C'>
| |
| #include <phidget22.h>
| |
| </syntaxhighlight>
| |
| | |
| [[Image:C_vs_finished.PNG|link=|center]]
| |
| | |
| Success! The project now has access to Phidgets.
| |
| | |
| {{Language_-_C_Further_Reading}}
| |