Education: Difference between revisions

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==Getting Started Kit==
==Getting Started Kit==
The Getting Started Kit will get you up and running with Phidgets by guiding you through the basics. By the end of the kit, you'll have a working game show controller (pictured below).
Learn the basics! Click here to get started: [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+101+2018_T1/about Getting Started Kit].




[[File:IMG_3033_small.jpg|link=|center|300px]]
[[File:IMG_3033_small.jpg|link=|center|300px]]
To get started, navigate to the [https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+101+2018_T1/about Getting Started Kit] course and enroll!


==What's Next?==
==What's Next?==

Revision as of 03:05, 10 October 2018


Welcome to Phidgets Education

This page provides links to the online courses we provide. Find your project below and click on the link to get started!

Getting Started Kit

Learn the basics! Click here to get started: Getting Started Kit.


IMG 3033 small.jpg

What's Next?

After completing the Getting Started Kit, you can continue working with Phidgets by selecting one of the following projects:

  • Wheeled Robot Kit
  • Phidgets and Unity
  • Self-Checkout Kit


Continue reading to learn more about each project.

Wheeled Robot Kit

The Wheeled Robot Kit will introduce you to motor controllers, distance sensors, thumbsticks and more.

Old robot complete.png


Before starting with this kit, navigate to the Phidget Tutorials course and complete the following guides:

  • DCC1001 - 2A DC Motor Phidget
  • DST1200 - Sonar Phidget
  • HIN1100 - Thumbstick Phidget.


After completing the guides above, move on to the Wheeled Robot Kit

Phidgets and Unity

Unity is a cross-platform game development engine used to create 2D and 3D games and simulations. In this project, you'll reuse your game show controller from the Getting Started Kit and incorporate the push buttons into a Unity game. Follow the link to get started: Phidgets and Unity

Self-Checkout Kit (Prototype)

You'll start by creating your own weight scale out of a single load cell and a DAQ1500 - Wheatstone Bridge Phidget. After that, you'll learn about barcode scanners and how they work. At the end of the project you'll put everything together and create your own self-checkout system.