Language - LabVIEW: Difference between revisions
Line 58: | Line 58: | ||
[[File:LabVIEW Win Run 1.PNG|link=|alt=Run]] | [[File:LabVIEW Win Run 1.PNG|link=|alt=Run]] | ||
4. The application will | 4. The application will run. | ||
[[File:LabVIEW Win Run 2.PNG|link=|alt=Run]] | [[File:LabVIEW Win Run 2.PNG|link=|alt=Run]] |
Revision as of 18:25, 22 March 2012
LabVIEW ..., developed by National Instruments is a visual programming language. You live in a graphical world. Why not program in one?
Introduction
Quick Downloads
Getting started with LabVIEW
If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:
- Make sure your libraries are properly linked
- Go from source code to a test application as quickly as possible
- Ensure your Phidget is hooked up properly
Windows(2000/XP/Vista/7)
Description of Library Files
LabVIEW programs on Windows depend on two files, which the installers in Quick Downloads put onto your system:
phidget21.dll
contains the actual Phidget library, which is used at run-time. By default, it is placed inC:\Windows\System32
.Phidgets LabVIEW library.
contains the the Phidgets library for LabVIEW. You need to place the library into your LabVIEW functions palette. Instructions are explained in the Write Your Own Code section.
If you do not want to use our installer, you can download the phidget21.dll
and manually install it where you want; refer to our Manual Installation Instructions.
We include instructions on using our examples and writing your own code.
Use Our Examples
To run the examples, you first download the examples found in the Quick Downlods section and unpack them into a folder. Here, you will find the examples
folder, which contains vi
programs for all the devices. Each vi
example demonstrate the usage of a few of the device's properties. To get a broader understanding of the device, you should take a look at all the vi
examples inside the directory for your device. If you aren't sure what the software example for your device is called, check the software object listed in the Getting Started guide for your device.
1. Inside the examples
folder, navigate to the directory for your device.
2. Open up any .vi
of your choice in LabVIEW. In this section, the Sensor to Output Example.vi
of the PhidgetInterfaceKit examples will be used.
You will see the front panel of the example. The front panel shows the user interface of the vi
program.
2. Next, let us take a look at the block diagram by navigating to Window → Show Block Diagram
.
The block diagram shows the logic of the application.
3. The only thing left to do is to run the examples! Navigate to Operate → Run
.
4. The application will run.
You can determine that your device is connected to your application if you see the indicator for attached
turn green and the correct serial number is displayed. These features are available in most of the example vi
s' we provide.
5. When you are ready to terminate the application, click on the button to release the hold on the device. Please keep in mind that the application may not terminate properly if you stop it by clickking on Operate → Stop
.
Once you have the LabVIEW examples running, we have a teaching section below to help you follow them.
Write Your Own Code
When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to add the Phidget LabVIEW library to your development environment. To begin:
1. Navigate to Tools → Advanced → Edit Palette Set
to modify the functions palette.
2. The functions palette will show up. Right click an empty area, and select Insert → Subpalette
.
3. Next, select Link to a directory
.
4. Make sure you have the Phidgets LabVIEW library and examples in the Quick Downlods section downloaded and extracted. After extracting, you will find the Phidgets
folder. In LabVIEW, browse to the Phidgets
folder, and select Current Folder
.
This will load the Phidgets LabVIEW library into the functions palette. You can find all the functions that pertain to Phidgets inside the Phidgets
palette.
5. Click on Save Changes
in the Edit Controls and Functions Palette Set
window.
The project now has access to the Phidget function calls and you are ready to begin coding.
The same teaching section which describes the examples also has further resources for programming your Phidget.
Follow the Examples
By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want. This teaching section has resources for you to learn from the examples and write your own.
Next comes our API information, with syntax for all of our functions:
Template:UsingAPhidgetInCodeGeneral