OS - iOS: Difference between revisions
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==Quick Downloads== | ==Quick Downloads== | ||
Already know what you're doing? Here you go: | Already know what you're doing? Here you go: | ||
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==Getting Started with iOS== | ==Getting Started with iOS== |
Revision as of 18:03, 7 June 2017
Quick Downloads
Already know what you're doing? Here you go:
Getting Started with iOS
Welcome to using Phidgets with iOS. If you haven't already, check out the user guide for your device. If you are ready to go, the first step in creating an iOS application with Phidgets is getting the Phidget Network Server up and running!
Network Server
Phidgets cannot be connected directly to iOS devices, therefore, in order to use Phidgets with your iOS device, you must have a host computer that is running the Phidget Network Server. Select the operating system of your host computer from the list below to set up your network server:
Installing Drivers
You should now have the Phidget Network Server running on your host computer. Starting to code your application is now in sight!
The next step is downloading drivers for your macOS development machine:
The last thing to install is the Phidget libraries that you will code your program against. Here they are:
Don't worry about how to reference the files you've just downloaded, it will all be explained in the guide for your specific language.
Programming
Now that you have everything set up, all you have to do is code! Select from one of the following programming languages to get started: