Template:UgBLDCMotor: Difference between revisions
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* | * Set the ''Target Velocity'' from -1 (maximum speed reverse) to 1 (maximum speed forward). The ''Velocity'' and ''Position'' labels displayed near the top of the window will update as the motor moves. | ||
* | * Use''Acceleration'' to change how fast the motor's velocity can change. | ||
* Use ''Stall Velocity''' to prevent a dangerous stall from occurring. See the [[Technical Details]] section of this guide for more information. | |||
* | * Use ''Braking Strength'' to change the behavior of the motor when it is not actively being driven forwards or reverse. A low braking strength will rotate more freely, whereas a high braking strength will resist being turned. See the API for more information. | ||
* | * Set the ''Rescale Value'' to change the position units, which is useful for converting to degrees or RPM. See the technical section of this guide for more details. | ||
* Set the '' | |||
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Revision as of 20:32, 19 January 2018
Brushless DC Motor Controller {{{3}}}
Double-click on the Brushless DC Motor Controller object {{{2}}} in order to run the example: [[Image:{{{1}}}_BLDC_Example.jpg|center|link=]]
General information about the selected object will be displayed at the top of the window. You can also experiment with the following functionality:
- Set the Target Velocity from -1 (maximum speed reverse) to 1 (maximum speed forward). The Velocity and Position labels displayed near the top of the window will update as the motor moves.
- UseAcceleration to change how fast the motor's velocity can change.
- Use Stall Velocity' to prevent a dangerous stall from occurring. See the Technical Details section of this guide for more information.
- Use Braking Strength to change the behavior of the motor when it is not actively being driven forwards or reverse. A low braking strength will rotate more freely, whereas a high braking strength will resist being turned. See the API for more information.
- Set the Rescale Value to change the position units, which is useful for converting to degrees or RPM. See the technical section of this guide for more details.