Language - Swift: Difference between revisions
From Phidgets Support
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We provide support for the Swift language on macOS. We also provide instructions on how to get your project started in Xcode for use in macOS and iOS applications. Select your operating system below, and follow the instructions to get your project running with Phidgets. | We provide support for the Swift language on macOS. We also provide instructions on how to get your project started in Xcode for use in macOS and iOS applications. Select your operating system below, and follow the instructions to get your project running with Phidgets. | ||
Once you have set up your development environment to run with Phidgets, we recommend you follow our guide on [[Phidget Programming Basics]]. The guide will showcase the fundamentals of programming with Phidgets. | |||
==Choose Your Development Environment:== | ==Choose Your Development Environment:== |
Revision as of 22:16, 28 February 2019
We provide support for the Swift language on macOS. We also provide instructions on how to get your project started in Xcode for use in macOS and iOS applications. Select your operating system below, and follow the instructions to get your project running with Phidgets.
Once you have set up your development environment to run with Phidgets, we recommend you follow our guide on Phidget Programming Basics. The guide will showcase the fundamentals of programming with Phidgets.
Choose Your Development Environment:
Swift Development Environments | |
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macOS | |
iOS |
Quick Downloads
If you already know what you're doing and just need the files, you can find them all below.
Documentation
- Phidget22 API (select Swift from the drop-down menu)