Template:PT3 CSHARP WIN MONO
Contents
Language - C#
Windows with Mono
Welcome to using Phidgets with C#! By using C#, you will have access to the complete Phidget22 API, including events.
Mono is an open-source programming environment that aims to make Microsoft .NET applications available across all operating systems.
Requirements
First, make sure you have the following installed:
● Phidgets Drivers for Windows (see Part 1 of this user guide)
● Mono
Finding Code Samples
To find the code sample to use for your Phidget, navigate to the Code Samples page and select your device from the drop-down menu.
Once you select your device, the code sample generator will give you a working code sample, and a selection of options to customize it to your needs.
Using the Code Samples
If it's unclear what any of the options do, click on the nearby '?' for more info.
Once you've made your selections, click the Download Example button under Downloads.
Setting up a New Project
When you are building a project from scratch, or adding Phidget functionality to an existing project, you'll need to configure your development environment to properly link the Phidget .NET library.
The easiest way to allow Mono to access the Phidgets .NET library is to place a copy of Phidget22.NET.dll from the following location in the same folder as your program:
C:\Program Files\Phidgets\Phidget22\Phidget22.NET.dll
Your folder should look somehting like this:
Compile and Run
Once you are ready to run your program, open the Command Prompt and navigate to your project folder. Next, enter the following command:
mcs /r:Phidget22.NET.dll Program.cs
This will create an executable file called Program.exe. Type in the following command to run the example:
mono Program.exe
Success! The project is now using Phidgets.
What's Next?
Now that you've set up Phidgets in your programming environment, you should read our guide on Phidget Programming Basics to learn the fundamentals of programming with Phidgets.
Continue reading below for advanced information and troubleshooting for your device.