Template:DCMotor Acceleration

From Phidgets Support
Revision as of 22:42, 15 November 2024 by Mparadis (talk | contribs) (Created page with "Acceleration controls how quickly your controller can change the motor’s velocity. {{hiddenh4|Example}} {| class="wikitable" style="margin:auto;width:75%;text-align: center;" ! style="text-align: center;" | Acceleration<br>(rotations/s²) ! style="text-align: center;" | Initial Velocity<br>(rotations/s) ! style="text-align: center;" | Velocity Limit<br>(rotations/s) ! style="text-align: center;" | Time to Reach Velocity Limit |- | style="text-align: center;" | 0.1 ||...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Acceleration controls how quickly your controller can change the motor’s velocity.

Example
Acceleration
(rotations/s²)
Initial Velocity
(rotations/s)
Velocity Limit
(rotations/s)
Time to Reach Velocity Limit
0.1 0.0 1.0 10 seconds
1.0 0.0 1.0 1 second
5.0 0.0 1.0 0.2 seconds
Other Considerations

You can use the Rescale Factor to modify the base units of this property.