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Notice: This page contains information for the legacy Phidget21 Library.

Phidget21 is out of support. Bugfixes may be considered on a case by case basis.

Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21.

We recommend that new projects be developed against the Phidget22 Library.


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Language - C Sharp: Difference between revisions

From Phidgets Legacy Support
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declare a PhidgetInterfaceKit inside our form with:
declare a PhidgetInterfaceKit inside our form with:


<div style="background-color: #EFEFEF; border-style: dotted;">
<div style="background-color: #f3f3f3; border-color: #1c9edb; border-width:1px; border-style: dashed;">
<source lang=CSharp>
<source lang=CSharp>
     namespace PhidgetTest
     namespace PhidgetTest

Revision as of 21:44, 12 October 2011

Preamble about the language and its general strengths and weaknesses.

Assessment for use with Phidgets

Our honest opinion on how well this language is suited to controlling Phidgets. If it is a poor choice, suggest and link similar (better) languages.

Support

  1. Here are the resources we provide.
  2. This is what you can and cannot expect from us if you use this language.

Restrictions

In this section, list any restrictions or limitations that this particular language may impose. For example, incompatibility with certain operating systems.

Versions

V1.09

Describe each major version and notable differences relating to programming Phidgets.

V1.08

Getting Started

Environment and Libraries

First, we need to set up the proper environment and get the necessary files off the Phidgets website. Visit the drivers section at www.phidgets.com and get the latest:

You will need the Phidget Framework to use and program with Phidgets. We also recommend that you download the following reference materials:

The .NET API manual lists calls and events for every type of Phidget and can be used as a reference. You can find a high level discussion about programming with Phidgets in general in the Programming Manual. The Device Functionality page explains the general operational information for your device. You may want to have these manuals open while working through these instructions.

Setting up a Phidgets Project

The Phidget examples were written using Visual C# 2005 and this tutorial assumes its use. Newer versions of Visual Studio Express are freely available for download from Microsoft. Older versions of Visual Studio work as well and would be set up in a similar manner (Note: you would have to recreate the user interface in the examples for Visual Studio versions earlier than 2005). In Visual Studio:

  • Generate a new C# Windows Application with a descriptive name such as PhidgetTest.
  • Launch the Add Reference window (Project | Add Reference).
  • Under the .NET tab, select the most recent Phidget21.NET library. If it does not appear in this list, then you can Browse to the Phidget Framework installation directory and add the Phidget21.NET. dll. For earlier versions of Visual Studio, you will want to use the Phidget21.NET1.1.dll instead.
  • Place a TextBox on your main form for the purpose of capturing output.
  • Hook the form's Load and FormClosing events. Phidget initialization and shutdown will take place

there. The project now has access to Phidgets and we are ready to begin coding.

Coding For Your Phidget

Before you can use the Phidget, you must include a reference in the code to the libraries. Launch the code editor for your form and add this to your using statements:Getting_Started_CSharp created: 11/10/10 Page 2 using Phidgets; using Phidgets.Events; Afterwards, a Phidget object will need to be declared and then initialized. For example, we can declare a PhidgetInterfaceKit inside our form with:

    namespace PhidgetTest
    {
        public partial class Form1 : Form
        {
            //The Phidget object declaration
private InterfaceKit ifKit;
            public Form1()
            {
                InitializeComponent();
            }
    //... Form1_Load and Form1_OnClosing here
        }
    }


The object name for any type of Phidget is listed in the API manual. Every type of Phidget also inherits functionality from the Phidget base class.

Building your Project

Describe the different ways a project could be built using this language.

Common Problems and Solutions/Workarounds

Here you can put various frequent problems and our recommended solutions.

API Reference

This language uses the .NET API, which can be found here.