Notice: This page contains information for the legacy Phidget21 Library. Phidget21 is out of support. Bugfixes may be considered on a case by case basis. Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21. We recommend that new projects be developed against the Phidget22 Library.
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OS - Phidget SBC: Difference between revisions
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In this case, the USB key can be written to and read from using the {{Code|/media/usb0}} directory. Copying a file to {{Code|/media/usb0}} will copy a file to the USB key. The same goes for removing, renaming, opening files within your program, etc. | In this case, the USB key can be written to and read from using the {{Code|/media/usb0}} directory. Copying a file to {{Code|/media/usb0}} will copy a file to the USB key. The same goes for removing, renaming, opening files within your program, etc. | ||
'''Note:''' Mount points like {{Code|/media/usb0}} should not be hard-coded into any of your programs. (See the [[#Common Problems and Solutions | Common Problems and Solutions]] section for more information.) If you need to obtain the mount point for a freshly mounted USB key within your code, have your code obtain the mount tables and search on the ''device'' (e.g. {{Code|/dev/sda1}} or {{/dev/sdb1}}) and obtain the corresponding mounted {{Code|/media/usbN}} location, where N is a number 0-9. | '''Note:''' Mount points like {{Code|/media/usb0}} should not be hard-coded into any of your programs. (See the [[#Common Problems and Solutions | Common Problems and Solutions]] section for more information.) If you need to obtain the mount point for a freshly mounted USB key within your code, have your code obtain the mount tables and search on the ''device'' (e.g. {{Code|/dev/sda1}} or {{Code|/dev/sdb1}}) and obtain the corresponding mounted {{Code|/media/usbN}} location, where N is a number 0-9. | ||
===Saving and Retrieving Data=== | ===Saving and Retrieving Data=== |
Revision as of 22:50, 23 February 2012
On the Single Board Computer (SBC), Phidgets can be either plugged directly into one of the USB ports or run over a network using the Webservice.
Getting Started (Libraries and Drivers)
The SBC is a unique Phidget. It is a computer with a Linux operating system. It can compile code, save files, manage background jobs, host information over the web, and more.
To learn the basics about the SBC, we have a handy web interface to interact with the SBC. This is covered in detail on the Getting Started Guide for the SBC. So before reading this page on how to use the operating system, you should have done the following via the Getting Started Guide:
- Set up networking on your SBC, via either Ethernet or wireless
- Set up a password
- Learned the IP address or link local address of the SBC
Conceivably, you could simply use the SBC like any Linux computer, and do all of your development and compiling of Phidget code on the SBC itself. In practice this is quite complicated as the SBC does not have a keyboard or screen. So usually, you will want to develop your code on an external computer and copy files and settings over to the SBC via a network. This makes this Getting Started section unique, in that we show you how to set up both computers:
- Your External Development Computer, usually your main desktop or laptop which will transfer files and settings to and from the SBC
- The SBC itself, which needs programming language libraries to use Phidgets.
Getting Started - External Computer
The simplest way to transfer files and commands to and from the SBC is via a program called ssh. The ssh program provides command line text access over a network into the SBC. Using it, you can run programs and give the SBC commands. The ssh program has a companion program called scp which can copy files back and forth. For Linux users, this will be familiar territory. If you are using Windows or Mac OS, and are unfamiliar with ssh, you can think of it like the command line or a Mac terminal.
Before connecting over ssh, you will need:
- The IP address (such as 168.254.3.0) or link local address (such as phidgetsbc.local) of the SBC
- The admin password for the SBC
Both of these items can be found by following the steps in the Getting Started Guide for the SBC.
SSH on Windows
The ssh program is not installed on Windows by default. But, there are a variety of SSH programs available for free, one simple and commonly used program being [PuTTY].
With PuTTY, when you first run the program it will ask you what to connect to. Enter the IP address or link local address of the SBC, and then click the SSH radio button right below the address, which will change the port to 22. Then click open, and you'll have an ssh connection to the SBC open in a terminal. It will prompt you for a user name (root
) and password (the admin password).
To copy files back and forth, there is an SCP component to PuTTY, called PSCP, which is available from the same [PuTTY download page].
SSH on Linux and Mac OS
Linux and Mac OS already have ssh installed by default. To run ssh simply open a terminal...
- Ctrl-Alt-T on Linux
- Applications → Utilities → Terminal on Mac OS
...and type:
ssh root@phidgetsbc.local
If you have re-named your SBC, include that name instead of the phidgetsbc.local link address. Or, you can use the SBC's IP address, e.g. ssh root@168.254.3.0
.
To copy files back and forth, the command follows the form of: scp from to
So, to copy a file /root/data.txt
from the SBC to your local machine, type:
scp root@phidgetsbc.local:/root/data.txt .
Note the use of the dot . to indicate that scp should put the file in the current local directory. If you're not sure what folder the terminal is operating in type pwd
to print the working directory. Terminals usually start by default in your home folder.
Getting Started - The SBC (Debian Linux)
The SBC comes with the following Phidget functionality installed:
- The Phidget C libraries
libphidget21.so
Installing C/C++
The most simple way to install C/C++ on the SBC
Installing Java
Installing Python
Installing Python has two steps. First, you'll need to install the basic ability to run python, and then you'll need to install the Phidget Python module.
Basic Python
apt-get install python
Install Phidget Python Method 1: Use a USB Key
Copy the | Python Libraries onto a USB key. Unpack the zip file into a folder on the USB key. Insert the key into the SBC.
Install Phidget Python Method 2: Use the Internet
Rather than using a USB key to transfer the file, the SBC can download it directly from the internet. You will need wget
and unzip
installed, both of which are small:
apt-get install wget
apt-get install unzip
Copy the web link address for the | Python Libraries.
In an SSH terminal to the SBC, type: wget http://www.python_library_link
where instead of http://www.python_library_link you insert the link you just copied.
This will download the Phidget python libraries to the folder you ran the wget
command in. Unzip the file using the command unzip
.
Using SBC Linux
Now that you've set up communication with the SBC, and installed whichever programming language support you need, you're probably ready for a short tour of useful tools on the SBC's version of Linux.
First, unless you set up another user, you will be running on the SBC as root, which is the super-user. For experienced Linux users, this probably makes you nervous because you know you can overwrite important system files without the system asking for additional permission. Even as a Windows or Mac OS user - although you may usually run your computer as an administrator - the system usually prompts you to confirm before you do anything really dangerous, and this will not happen as root.
Some Useful Commands
ls
pwd
find
The find program does what it says - it finds things.
Unfortunately for the casual user, the find program is very flexible and powerful, and thus not especially intuitive to use. But, here are some examples:
SSH Command | What it Does | Example |
---|---|---|
find folder -name file.txt
|
Looks for all files in a folder (/ for root - or all - folders) with a certain name (* for wildcard) | find / -name *.jpg
|
find folder -mtime +X
|
Look for all files in a folder modified less than X days ago | find /root -mtime +30
|
nano
apt
The apt program allows you to install, uninstall, upgrade, and search software available for the SBC. For a non-Linux user, the apt framework may be daunting at first, but it actually allows you to keep your system up to date
SSH Command | What it Does | Example |
---|---|---|
apt-cache search term
|
Looks for all programs that have term in the title or description
|
apt-cache search opencv
|
apt-get update
|
Gets the most recent listing of available software | apt-get update (No options)
|
apt-get install program
|
Installs program from the internet
|
apt-get install python
|
which
The program which
tells you if and where a program is installed.
For example, on a default SBC, typing which python
will return no results. But after successfully installing python, it will return /usr/bin/python
as the location of the python program/binary/executable.
Some Useful Commands to Install
gcc
less
wget
unzip
python
Writing a Phidget Program
Running a Program Automatically
Using USB Data Keys
After plugging the USB key in, it won't just appear on your desktop, so to speak, so you'll need to figure out where you can read and write to it within the SSH directory structure.
The web access program can help with this. After you plug a USB key in, it will show up under Status → System
. Or, the USB key and all other attached devices can be seen at Status → USB
:
In the screenshot above, you can see that the USB key is located in /media/usb0
.
Alternately, you can use the SSH command mount
, and the searching program grep
which will filter the response of mount
and only return the lines with your search term (usb
):
root@phidgetsbc:~# mount | grep usb
/dev/sda1 on /media/usb0 type vfat (rw,noexec,nodev,sync,noatime,nodiratime)
In this case, the USB key can be written to and read from using the /media/usb0
directory. Copying a file to /media/usb0
will copy a file to the USB key. The same goes for removing, renaming, opening files within your program, etc.
Note: Mount points like /media/usb0
should not be hard-coded into any of your programs. (See the Common Problems and Solutions section for more information.) If you need to obtain the mount point for a freshly mounted USB key within your code, have your code obtain the mount tables and search on the device (e.g. /dev/sda1
or /dev/sdb1
) and obtain the corresponding mounted /media/usbN
location, where N is a number 0-9.
Saving and Retrieving Data
Troubleshooting
If the examples do not work but USB does work (i.e. your computer can consistently see the device in the hardware), take a moment to check the basics:
- No other programs, drivers, or processes are using that USB port in software
- You are running the example program as root (or your udev rules have been set properly)
- You are using libusb 0.1 (not 1.0 or later)
- You have compiled versions of libphidget21.a and libphidget21.so in your system library location (usually
/usr/lib
) - The Phidget libraries are the latest version (visit the getting started section to download them)
- Your Linux kernel version is 2.6 or later (type
uname -r
in a terminal to get your kernel version) - Check the common problems section below, some specific combinations can cause problems
If your problem doesn't seem to be fixed by these steps, make sure that the Phidget is seen consistently by USB (if it is erratic, try our general troubleshooting guide). If you are still having problems after the troubleshooting guide, please ask us!
Programming Languages
Now that you have the basic libraries installed, you can pick your language and begin programming!
If you are not using the webservice (discussed below) to control a Phidget over a network, your next step will be to delve into the use of your specific language. Each page has its own set of specific libraries, code examples, and setup instructions.
On Linux, we recommend the following languages:
Webservice
Advanced Uses
Using a Different Wireless Adapter
Using a Different Webcam
Taking Pictures With the Webcam
Probably the most straightforward way to use a webcam for pictures rather than video is to use the opencv
library. You can get it by:
apt-get install opencv
The opencv libraries can also be used within Python, by installing the link between them:
apt-get install python-opencv
Then taking pictures from within code becomes quite simple. For example, in Python, taking and saving an image is four lines:
#! /usr/bin/python
import cv
# The webcam is located at /dev/video0
# OpenCV only needs the number after video
webcam = cv.CaptureFromCAM(0)
frame = cv.QueryFrame(webcam)
cv.SaveImage("image.jpg", frame)
For the complete OpenCV documentation, see The OpenCV Reference, and specifically the section on Reading and Writing Images.
Checking System Logs
Common Problems and Solutions
USB Memory Key mounting: Sometimes USB Memory Keys mount at more than one location
When you insert a memory key, the SBC will load it as a device (e.g. /dev/sda1
) and it will also mount the key within the /media/
directory. The /media/
directory version will be called something like usb0
.
At times, an inserted memory key will get mounted in more than one location. You can observe if this occurs by checking the currently mounted devices with the command mount
: