Notice: This page contains information for the legacy Phidget21 Library. Phidget21 is out of support. Bugfixes may be considered on a case by case basis. Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21. We recommend that new projects be developed against the Phidget22 Library.
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==Introduction== | ==Introduction== | ||
{{LanguageSupport|Delphi|the complete Phidget API|AdvancedServo, Servo, Phidget Interface Kit, Phidget IR, Encoder, and RFID.|Windows|}} | {{LanguageSupport|Delphi|the complete Phidget API, '''except''' the Phidget Manager.|AdvancedServo, Servo, Phidget Interface Kit, Phidget IR, Encoder, and RFID.|Windows|}} | ||
==Quick Downloads== | ==Quick Downloads== |
Revision as of 14:57, 16 May 2012
Embarcadero Delphi is an integrated development environment for console, desktop graphical, web application, and mobile applications. |
Introduction
If this is your first time working with a Phidget, we suggest starting with the Getting Started page for your specific device. This can be found in the user guide for your device. That page will walk you through installing drivers and libraries for your operating system, and will then bring you back here to use Delphi specifically.
Delphi is capable of using the complete Phidget API, except the Phidget Manager.. We also provide example code in Delphi for AdvancedServo, Servo, Phidget Interface Kit, Phidget IR, Encoder, and RFID.
Delphi can be developed with Windows.
You can compare Delphi with our other supported languages.
Quick Downloads
Just need the Delphi documentation, drivers, libraries, and examples? Here they are:
Documentation
Example Code
Libraries and Drivers
- 32-bit Windows Drivers Installer
- 64-bit Windows Drivers Installer
- Windows Driver and Library Files (Zipped)
Getting Started with Delphi
If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:
- Make sure your libraries are properly linked
- Go from source code to a test application as quickly as possible
- Ensure your Phidget is hooked up properly
Delphi is a .COM-based language. Currently Windows is the only supported operating system for Delphi:
Windows(2000/XP/Vista/7)
The Phidget examples were written using Borland Delphi 2005 and 7, and this tutorial assumes its use. The ActiveX objects installed with the Phidget libraries are not automatically imported into Delphi, so to begin you will need to manually import them:
- Go to Component→Import ActiveX Control...
- Select the Phidget Library 2.1 and click install
- In the next popup select the “install into new package” tab
- Give the package a suitable name and description such as “Phidgets”, and then click OK
- Compile and Install the newly created package if not done so automatically.
In Delphi 2005/2006:
- Go to File→New→Package - Delphi for Win32. Rename and save the package using File→Save Project As...
- Import the ActiveX component, go to Component→Import Component.
- Choose Inport ActiveX Control and click Next
- Select Phidget Library 2.1 and click Next
- Click Next
- Select ‘Add unit to [Package Name] project’ and click Finish.
- Install the ActiveX package you have created by right-mouse-clicking the package name in the Project Manager pane and selecting ‘Install’.
- Delphi should now display a confirmation that the package was installed. Click ok and save the package.
- When you open a new or existing application, you should now see all the Phidget device control objects listed under the ActiveX category.
In newer versions of Delphi:
- Go to Component→Import Component...
- Choose “Import ActiveX Control” and click Next
- Pick Phidget Library 2.1 from the list and click Next
- Set the palette Page to ActiveX and check the Generate Component Wrappers option
- Choose Install into a new package and click next
- Give the package a name and description such as “Phidgets”, and then click Finish
Once installed, all future projects will be able to use the Phidget ActiveX objects.
Coding For Your Phidget
Before you can use the Phidget, you must declare and initialize its ActiveX object. The simplest method is to place the control from the ActiveX component tab on to your form. For this tutorial, create a PhidgetInterfaceKit control (PhidgetInterfaceKit1) and then add a text edit field to the form for the purpose of capturing simple output. The object name for any type of Phidget is listed in the API manual. Every type of Phidget also inherits functionality from the Phidget base class.
Connecting to the Phidget
Next, we need to tell the program to try and connect to the Phidget through a call to open(). The open will tell the program to continuously try to connect to a Phidget, based on the parameters given, even trying to reconnect if it gets disconnected. This means that calling open does not guarantee you can use the Phidget immediately. We can handle it by either using event driven programming and tracking the AttachEvents and DetachEvents, or by calling waitForAttachment. WaitForAttachment will block indefinitely until a connection is made to the Phidget, or an optional timeout is exceeded.
procedure TForm1.FormCreate(Sender: TObject);
begin
PhidgetInterfaceKit1.Open(-1);
PhidgetInterfaceKit1.WaitForAttachment(3000);
end;
The parameters can also be used to open the first Phidget of a type it can find, open based on its serial number, or even open across the network. The API manual lists all of the available modes that open provides. One important thing to remember is that when working with Phidgets, a local connection will reserve the device until closed. This prevents any other instances from retrieving data from the Phidget, including other programs. The one connection per device limit does not apply when exclusively using the Phidget Webservice. You can call Close any time outside of the Phidget’s own event handlers to end the connection.
Event Driven Programming
We recommend the use of event driven programming when working with Phidgets. This allows the program to execute other tasks until the Phidget fires a new event.
In Delphi, when the event library was installed it added Phidget ActiveX components for each type of Phidget. These ActiveX components will show up in the toolbox under the ActiveX tab. The ActiveX object for your Phidget can be added to the form and then hooked to the event handlers you wish to use like any other control. For a Phidget21COMIPhidgetInterfaceKitEvents control, the event handler looks like the following:
procedure TForm1.PhidgetInterfaceKit1SensorChange(ASender: TObject; Index,
SensorValue: Integer);
begin
Edit1.Text := IntToStr(Index) + ': ' + IntToStr(SensorValue);
end;
With this method, the code inside PhidgetInterfaceKit1SensorChange will get executed every time the PhidgetInterfaceKit reports a change on one of its analog inputs. Some events such as Attach and Detach belong to the base Phidget object and thus are common to all types of Phidgets. Please refer to the COM API manual for a full list of events and their general usage.
Working directly with the Phidget
Some values can be directly read and set on the Phidget, and inside polling loops used as an alternative to event driven programming. Simply use the CallString such as SensorValue[Index] or OutputState[Index] for PhidgetInterfaceKits.
PhidgetInterfaceKit1.OutputState[0] := true;
Working with multiple Phidgets
Multiple Phidgets of the same type can easily be run inside the same program. In our case, it requires another PhidgetInterfaceKit ActiveX object to be added to the project. The new instance can then be set up, opened and used in the same fashion as the previous one. If the application needs to distinguish between the devices, open can be called with the serial number of a specific Phidget.
Other Phidgets
The design given in this document can also be followed for almost all Phidgets. For example, if you were using a PhidgetRFID instead of an PhidgetInterfacekit, you would place a PhidgetRFID ActiveX object instead of a PhidgetInterfaceKit. The methods and events available would change but they can be accessed in a similar manner.
Enabling Logging
Often it’s a good idea to enable logging during development for debugging purposes. This log, depending on the level set, will record certain events and errors from Phidgets. In Delphi, this is accomplished by calling EnableLogging(logLevel, filename) on the Phidget object.
PhidgetInterfaceKit1.EnableLogging(6, 'testlog.txt');
Similarly, you can call DisableLogging() at the end of your program to shut it off. Should you need to contact Phidgets for support, including this log is very helpful for revealing the cause of the problem. Please see the Programming Manual for a general discussion on Phidget logging and the levels provided.
Building your Project
Describe the different ways a project could be built using this language.
Common Problems and Solutions/Workarounds
Here you can put various frequent problems and our recommended solutions.