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Notice: This page contains information for the legacy Phidget21 Library.

Phidget21 is out of support. Bugfixes may be considered on a case by case basis.

Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21.

We recommend that new projects be developed against the Phidget22 Library.


Click on the 2phidget22.jpg button in the menu bar to go to the Phidget22 version of this page.

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Language - Max/MSP

From Phidgets Legacy Support
Revision as of 19:55, 24 January 2012 by Mphi (talk | contribs)

Icon-MaxMSP.png Max/MSP, developed by Cycling74 is a visual programming language for creating music and media applications.

Support

Max/MSP has a complete API and sample code for all Phidgets devices.

For a complete list of our supported languages and their support status, click here.

  • Our honest opinion on how well this language is suited to controlling Phidgets. If it is a poor choice, suggest and link similar (better) languages.
  • In this section, list any restrictions or limitations that this particular language may impose. For example, incompatibility with certain operating systems.

Development Environments and Compilers

Describe each major compiler and notable differences or important information. (eg. framework versions) If there are known issues/workarounds mention them and link to the corresponding issue at the bottom of the page.

Quick Downloads

Before you can run your program, you need to set up the proper environment and get the necessary files off the Phidgets website. Visit the drivers section at www.phidgets.com and get the latest:

You will need the Phidget Framework to use and to program with Phidgets. We also recommend that you download the following reference materials:

  • API Manual (Link to API download)
  • API Reference (Link to online API reference (if applicable))
  • Max/MSP Sample Code:
  • You can find a high level discussion about programming with Phidgets in general on the General API page.
  • The Device Functionality page explains the general operational information for your device.

You may want to have these pages open while working through these instructions.

Getting Started

The Phidget libraries were written to support Max/MSP version 4.5 and greater. This tutorial assumes the use of Max 5 but other versions can be set up and used in the same way. To install the Phidgets to the Max environment, just add the Phidget Max/MSP examples folder to the Max search path. This can be done in Options | File Preferences, by adding the Phidget Max/MSP examples directory to the list. The project is now ready to use Phidgets and you can begin by creating a new Patcher (File | New Patcher).

Coding For Your Phidget

Phidgets can be placed inside the patcher using Max objects, and functions can be called on them using appropriately connected messages. The Max/MSP libraries may not implement the full Phidget API - some function calls and Phidget classes may not be supported. The help files included with the Phidget externals show all the supported function calls for their type of Phidget. Data is accessed either by polling, or at a fixed rate via internal timers. The Phidget webservice is supported. This tutorial uses a PhidgetInterfaceKit and a new instance will be created. It can be done by placing a new “object” object, and naming it PhidgetInterfaceKit.

File:MaxMSP1.jpg

Connecting to the Phidget

One important thing to remember is that when working with Phidgets, a local connection will reserve the device until closed. This prevents any other instances from retrieving data from the Phidget, including other programs. The one connection per device limit does not apply when using the Phidget Webservice. Be aware that every Phidget object in Max will automatically try to connect to and reserve the Phidget for itself. It will also continuously try to connect to a Phidget, even trying to reconnect if it gets disconnected. When the instance is created, normally it will make a connection to the first device of its type it can find. The Phidget object can also be declared with a serial number to open a specific Phidget instead:

File:MaxMSP2.jpg

We can also open remote Phidgets over the Phidget Webservice, for example:

Open a remote interface kit using ServerID:

PhidgetInterfaceKit remote “Some remote serverID”

Open a remote interface kit using IP address and port:

PhidgetInterfaceKit remoteip 192.168.2.5 5001

Open a remote interface kit with serial number 35569 on serverID “Patrick’s PC”, with password “pass”:

PhidgetInterfaceKit 35569 remote “Patrick’s PC” pass

Open a remote interface kit with serial number 35569, on any remote server

PhidgetInterfaceKit 35569 remote

Open the InterfaceKit on a PhidgetSBC:

PhidgetInterfaceKit remote phidgetsbc

Reading and Setting Data

Getting or setting values directly on the Phidget can be done through messages linked to the inlet. The object’s inlet can be wired to send commands to the device, and the outlet used to retrieve the results. Setting values on the Phidget is achieved by using the set messages, and some properties can be read with get messages.

File:MaxMSP3.jpg

There are two main approaches for retrieving data when working with Phidgets. One is to use the read message, and the other is to setSampleRate and use the start and stop message. Read will read the data off the Phidget once, while using start will trigger data to be sent in periodic intervals. If the sample rate is set to -1, then data output is only triggered on a change.

File:MaxMSP4.jpg

Phidget specific data is always given a prefix in Max to allow for their routing. For instance, the digital input states are given the prefix “di” and the analog inputs similarly use “ai”. The specific prefixes used for each Phidget is listed in their respective help file. Data common to all Phidgets, such as the serial number, is not prefixed. The following picture would be an example of how to route and split some of the data for the PhidgetInterfaceKit.

File:MaxMSP5.jpg

Working with multiple Phidgets

Multiple Phidgets of the same type can easily be used inside a single program, it only requires another Phidget object placed. If two of the same type of Phidget object are placed, the serial number argument should always be specified to ensure that the correct Phidget gets associated with the correct object.

Other Phidgets

The design given in this document can also be followed for almost all Phidgets. For example, if you were using a PhidgetRFID instead of an Interfacekit, you would place a PhidgetRFID object instead of a PhidgetInterfaceKit. The messages and data available would change but could be used in a similar manner.

Building your Project

Describe the different ways a project could be built using this language.

Common Problems and Solutions/Workarounds

Here you can put various frequent problems and our recommended solutions.