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Notice: This page contains information for the legacy Phidget21 Library.

Phidget21 is out of support. Bugfixes may be considered on a case by case basis.

Phidget21 does not support VINT Phidgets, or new USB Phidgets released after 2020. We maintain a selection of legacy devices for sale that are supported in Phidget21.

We recommend that new projects be developed against the Phidget22 Library.


Click on the 2phidget22.jpg button in the menu bar to go to the Phidget22 version of this page.

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Language - Java

From Phidgets Legacy Support

Icon-Java.pngJava is a modern, object-oriented programming language developed by Oracle.

Introduction

If this is your first time working with a Phidget, we suggest starting with the Getting Started page for your specific device. This can be found in the user guide for your device. That page will walk you through installing drivers and libraries for your operating system, and will then bring you back here to use Java specifically.

Java is capable of using the complete Phidget API, including events. We also provide example code in Java for all Phidget devices.

Java can be developed with various environments such as javac, NetBeans, and Eclipse.{{{5}}}

You can compare Java with our other supported languages.

Quick Downloads

Just need the Java drivers, libraries, and examples? Here they are:

Java API Documentation:

Java Example Code:

Libraries and Drivers:

Getting started with Java

If you are new to writing code for Phidgets, we recommend starting by running, then modifying existing examples. This will allow you to:

  • Make sure your libraries are properly linked
  • Go from source code to a test application as quickly as possible
  • Ensure your Phidget is hooked up properly

Instructions are divided up by operating system. Choose:

Windows(2000/XP/Vista/7)

Libraries

Description

Java programs on Windows depend on the following files, which the installers above put onto your system:

  • phidget21.dll contains the actual Phidgets library, which is used at run-time. If you used our installer, it's already correctly placed in C:\Windows\System32. It can be manually installed - check our Manual Installation instructions.

You will also need one of the following two files, depending on the .NET framework version you are targeting:

  • phidget21.jar is the Phidgets library for JDK 1.4.2 or higher. Your compiler has to know where this file is. By default, our installer puts this file into C:\Program Files\Phidgets. So, you can either point your compiler to that location, or copy and link to it in a directory for your project workspace. For more information, please see the section for your specific compiler/environment. If you do not want to use our installer, you can get the file here.

Running the examples and writing your own code can be fairly compiler-specific, so we include instructions for each compiler below.

Java

This section will provide instructions on how to compile using the javac compiler. Start by downloading the Java Examples.

Use Our Examples

Download the examples from above and unpack them into a folder. Here, you can find example programs for all the devices. If you aren't sure what the software example for your device is called, check the software object listed in the Getting Started guide for your device. Please only use the simple examples.
Ensure that the phidget21.jar is in the same directory as the source code.

To compile:
File:Java Compile.PNG

This will create Java bytecode in the form of .class files. Type the following to run the program:
File:Java Run.PNG


If you wish, you can compile the project as a .jar so there are fewer files to maintain. The [Java SDK] provides the jar utility which packages all the .class files into a single .jar file. To begin, you will have to provide a Manifest file to indicate the program entry point. With your favourite text editor, create a new file with the following content:

Manifest-Version: 1.0
Class-Path: phidget21.jar
Main-Class: example
 

Ensure that the file ends in a new line or a carriage return. Save the file as example.mf and place it in the same directory as the other .class files. Next, create the .jar with:

File:Java Create Jar.PNG

Afterwards, you can run the .jar with:

File:Java Create Run Jar.PNG

Once you have the Java examples running, we have a teaching section below to help you follow them.

Write Your Own Code

When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your compiler / development environment to properly link the Phidget Java libraries. Please see the previous section for instructions.

In your code, you will need to include the Phidget library:

  import com.phidgets.*;
  import com.phidgets.event.*;

The project now has access to the Phidget21 function calls and you are ready to begin coding.

The same teaching section which describes the examples also has further resources for programming your Phidget.

NetBeans

Please start by downloading the Java Examples. The full examples were written in NetBeans, so the rest of this section will use these examples. To use the simple examples, you will have to import the source code into a new NetBeans project.

Use Our Examples

To run the examples, you first download them from above, unpack them into a folder, and then find the source code for your device. The source file will be named the same as the software object for your device. If you aren't sure what the software example for your device is called, check the software object listed in the Getting Started guide for your device.

Java NetBeans Open Project.PNG

The only thing left to do is to run the examples! Click on Run | Run Project. Please note that the project, by default tries to find the phidget21.jar in C:\Program Files\Phidgets. If you have it installed in another location, please change the path accordingly. Please see the next section for more details.

Java NetBeans Run.PNG

Once you have the Java examples running, we have a teaching section below to help you follow them.

Write Your Own Code

When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your compiler / development environment to properly link the Phidget Java libraries. To begin:

  • Create a new Java application project with a descriptive name such as PhidgetTest.


Java NetBeans New Project.PNG


  • Add a reference to the Java Phidgets library. In the projects pane, right click Libraries and add the jar.


Java NetBeans Add Jar.PNG

  • Find and select phidget21.jar If you used our installer, it is in C:\Program Files\Phidgets.


Java NetBeans Add Jar 2.PNG

Then, in your code, you will need to include the Phidget library:

  import com.phidgets.*;
  import com.phidgets.event.*;

The project now has access to the Phidget21 function calls and you are ready to begin coding.

The same teaching section which describes the examples also has further resources for programming your Phidget.

Eclipse

Start by downloading the Java Examples.

Use Our Examples

Download the examples from above and unpack them into a folder. Here, you can find example programs for all the devices. If you aren't sure what the software example for your device is called, check the software object listed in the Getting Started guide for your device. Please use the simple examples. The full examples were written in NetBeans, and are not compatible with Eclipse. The rest of this guide will assume that the simple examples are used. You will the example source code to be copied into your Eclipse project later on.

  • Generate a new Java project with a descriptive name such as PhidgetTest.


Java Eclipse New Project.PNG

  • In the next screen, go to the libraries panel and add an external jar.


Java Eclipse Add Jar 1.PNG

  • Find and select phidget21.jar. If you used our installer, by default, this file is placed in C:\Program Files\Phidgets. If it is in another location, please change the path accordingly.


Java Eclipse Add Jar 2.PNG

  • Add a new Java class to the project.


Java Eclipse New Class.PNG

  • Name this class with the same name as the simple example's name.


Java Eclipse New Class 2.PNG

  • Copy and paste the example source code over to the class you created.


Java Eclipse Source.PNG

The only thing left to do is to run the examples!
Java Eclipse Run.PNG

Once you have the Java examples running, we have a teaching section below to help you follow them.

Write Your Own Code

When you are building a project from scratch, or adding Phidget function calls to an existing project, you'll need to configure your compiler / development environment to properly link the Phidget Java libraries. Please see the previous section for instructions.

In your code, you will need to include the Phidget library:

  import com.phidgets.*;
  import com.phidgets.event.*;

The project now has access to the Phidget21 function calls and you are ready to begin coding.

The same teaching section which describes the examples also has further resources for programming your Phidget.

Mac OS X

C# has excellent support on Mac OS X through the Mono framework.

The first step in using C# on Mac is to install the Phidget libraries. Compile and install them as explained on the getting started guide for your device. Then, the OS - Mac OS X page also describes the different Phidget files, their installed locations, and their roles....

Linux

C# has support on Linux through the Mono framework.

The first step in using C# on Linux is to install the Phidget libraries. Compile and install them as explained on the main Linux page. That Linux page also describes the different Phidget files, their installed locations, and their roles.

Follow The Examples

By following the instructions for your operating system and compiler above, you probably now have a working example and want to understand it better so you can change it to do what you want. This teaching section has resources for you to learn from the examples and write your own.

Next, comes our API information. These resources outline the C# Phidget functions:

  • C# API (This is the complete set of functions you have available for all Phidgets)
  • Device Specific APIs - The one for your Phidget can be found in its user guide.

To learn the details behind opening, configuring, using, and closing your Phidget, try the General Phidget Programming page. That page also describes using the Phidget in an event-driven manner and in a traditional manner, both of which are available in C#.

Example Flow

The Hello World example has this general structure so you can follow along. We also have an in-depth general introduction to writing Phidget code (like open, read data, etc), as well as the Java API for specific syntax:

// ----- Event and Other Functions -----

Create any Language-Specific Functions (exception handling)

Create General Attach, Detach, and Error Handling Functions:

On attach: Print Hello Message
On detach: Print Goodbye Message

 

In Java, you can name these event functions whatever you like. You will then pass them as function pointers to the Phidget library below in the Main Code section. This hooks them into the actual events when they occur.
In the example code, the event functions common to all Phidgets are called things like AttachHandler() and DetachHandler(), etc.

Some event functions will be specific to each device, like when a tag is read on an RFID board, or when a sensor value changes on an Interface Kit. Other functions are given in the examples to show you more detail on using your Phidget. For example, DeviceInitialize() will show what needs to be set up for your Phidget before using it.

// ----- Main Code -----

Create Manager Software Object
Hook Event Functions created above to Device
Open Device

Wait for 'Enter' key character input
Handle on-going attach and detach events
Print Hello and Goodbye messages
Exit upon input

Close Device

Delete Device

 

Creating a Phidget software object in Java is specific to the Phidget. For a Phidget Spatial, for example, this would involve creating a SpatialPhidget object. The examples show how to do this and other API functions.

The object provides device specific methods and properties which are available from the API for your specific Phidget.

Common Problems and Solutions/Workarounds

Here you can put various frequent problems and our recommended solutions.