Search Results

by burley
Tue Nov 05, 2024 11:41 am
Forum: All Other Phidgets
Topic: Unreliable temps with multiple TMP1101_1 phidgets
Replies: 4
Views: 1463

Re: Unreliable temps with multiple TMP1101_1 phidgets

Do you have a multimeter? I'd be interested to see a continuity check between the different outputs of the probe. Is there an internal short or something? They COULD be isolated, but there could be damage, or of course (and this is more likely) they could also be grounded to the probe sheath which i...
by burley
Fri Aug 30, 2024 10:13 am
Forum: Python
Topic: Problem reading voltage ratio on Ubuntu 20
Replies: 8
Views: 10848

Re: Problem reading voltage ratio on Ubuntu 20

Do you have a multimeter available? It would be worth checking that the load cell itself is functioning normally. Disconnect the load cell from the bridge and measure the resistance between the red/white, red/green, black/white, and black/green wires. They should all be the same and nonzero nor open...
by burley
Wed Sep 15, 2021 10:48 am
Forum: Java
Topic: Updating Java on SBC
Replies: 3
Views: 26189

Re: Updating Java on SBC

The SBC (at least until recently) runs a fairly old version of Debian so the package repository likely has out of date defaults. You can try searching for a newer version manually with apt-cache search or you can flash a new OS to your SBC. We just released support for Debian 11. You can download th...
by burley
Wed Feb 27, 2019 1:38 pm
Forum: C#.NET
Topic: Game (unity3d) with phidgets hangs on close
Replies: 60
Views: 2820663

Re: Game (unity3d) with phidgets hangs on close

I can reproduce the issue consistently now but only if I am not closing the manager object properly before terminating the program. If I do close things out properly then the issue does not manifest.

So long as I call objectName.Close(); before Application.Quit(); then I don't get the issue.
by burley
Wed Feb 27, 2019 10:07 am
Forum: C#.NET
Topic: Game (unity3d) with phidgets hangs on close
Replies: 60
Views: 2820663

Re: Game (unity3d) with phidgets hangs on close

There is certainly an issue with the Editor not releasing the Phidget library or something after use. When I connect and test in the Editor the RFID reader via the DLL I'll get a reading off tags fine during play mode. But once I exit play mode, even with proper cleanup I will hang Unity Editor on ...
by burley
Tue Feb 26, 2019 4:07 pm
Forum: C#.NET
Topic: Game (unity3d) with phidgets hangs on close
Replies: 60
Views: 2820663

Re: Game (unity3d) with phidgets hangs on close

Can we trouble you for an example of best practise, code flow? For example here: https://phidgetseducation.edunext.io/courses/course-v1:phidgetseducation+104+2018_T1/courseware/f7820c1a3e8a479c86ae358b31a1bb83/67f997e3a0254f6d86d925393549d651/3?activate_block_id=block-v1%3Aphidgetseducation%2B104%2...
by burley
Wed Apr 18, 2018 12:39 pm
Forum: Linux
Topic: module hub vint 6 only detected after unplug / plug
Replies: 11
Views: 62028

Re: module hub vint 6 only detected after unplug / plug

Also, what kind of motherboard do you have? Certain Asus chipsets have known issues with booting up with USB devices attached.
by burley
Wed Feb 01, 2017 8:14 am
Forum: General
Topic: Bear with me, new here, very non technical, with a question
Replies: 3
Views: 8954

Re: Bear with me, new here, very non technical, with a quest

My first thought would be that the software is coded such that it is expected a specific serial number for the interface kit. When it goes to open the device to start using it, the serial number it is expected isn't there and so it fails to open the device. Without knowing how the software is writte...
by burley
Thu Jan 12, 2017 8:14 am
Forum: Phidgets
Topic: motion controller for vr
Replies: 1
Views: 25955

Re: motion controller for vr

The 1049 is long since out of production. You will want to change over to either the 1043 or 1044 as those are the current models of our spatials.
by burley
Mon Nov 07, 2016 8:11 am
Forum: All Other Phidgets
Topic: Detect stalled stepper with 1067 controller
Replies: 2
Views: 8549

Re: Detect stalled stepper with 1067 controller

Really your best option is to use an encoder or something similar on the back of the motor if you expect a high likelihood of your motor stalling. There is no good way to detect this directly from the 1067.