Hi there,
has anybody ever tried to run Phidget on a Brightsign player with node.js?
Due to the ability of running node.js, a Brightsign player should also be able to communicate with Phidgets.
The Brightssign players have their own proprietary OS, but node.js is running on that OS.mparadis wrote:What OS do these players run?
you can probably access Phidgets that are connected to another computer on the network that is running one of those operating systems.
Users browsing this forum: Ahrefs [Bot] and 1 guest