Sounds good on not distributing Windows or macOS source. In my use case, I am using Python 3.11 with Phidget22 package on Windows 10, with about 10 Phidgets connected running an instrument.
I think I have a multithreading issue somewhere in my application code such that one of the event handlers gets hung up or delayed too long over time (the queue randomly just fills up on day 2 or 3 of a run). I am separately investigating possible reasons for a multithreading issue.
If you have any suggestions, I am open to them