Unity Android Build - 1024 RFID reader / Writer
Posted: Tue Jun 13, 2023 6:59 am
Hello, I've successfully got this RFID 1024 device working with Unity on windows, but I'm not so familiar with doing the same for a Unity Android build, with the intention of plugging the device into the USB-C port with an OTG cable.
My research leads me to believe I should be using the "phidget22usb.jar" file, placed inside "Assets/Plugins/Android/libs" in my project, which I've done, but where I'm struggling is getting everything to work with AndroidJavaObject / AndroidJavaClass.
Would anyone be able to provide a working example that is able to detect and read PhidgetTags? Or point me to some example code?
Thanks!
Alex.
My research leads me to believe I should be using the "phidget22usb.jar" file, placed inside "Assets/Plugins/Android/libs" in my project, which I've done, but where I'm struggling is getting everything to work with AndroidJavaObject / AndroidJavaClass.
Would anyone be able to provide a working example that is able to detect and read PhidgetTags? Or point me to some example code?
Thanks!
Alex.